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	<title>Comments on: Creating custom Box2D shape components in PushButton Engine</title>
	<atom:link href="http://shikii.net/blog/creating-custom-box2d-shape-components-in-pushbutton-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://shikii.net/blog/creating-custom-box2d-shape-components-in-pushbutton-engine/</link>
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		<title>By: flash games online</title>
		<link>http://shikii.net/blog/creating-custom-box2d-shape-components-in-pushbutton-engine/comment-page-1/#comment-47</link>
		<dc:creator>flash games online</dc:creator>
		<pubDate>Thu, 08 Oct 2009 15:10:34 +0000</pubDate>
		<guid isPermaLink="false">http://shikii.net/blog/?p=58#comment-47</guid>
		<description>&lt;p&gt;Interesting things, 
p.s. subscribed to your blog.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Interesting things, 
p.s. subscribed to your blog.</p>]]></content:encoded>
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		<title>By: Ftanks and Pushbutton Engine &#124; Cavalcade Games Blog</title>
		<link>http://shikii.net/blog/creating-custom-box2d-shape-components-in-pushbutton-engine/comment-page-1/#comment-41</link>
		<dc:creator>Ftanks and Pushbutton Engine &#124; Cavalcade Games Blog</dc:creator>
		<pubDate>Wed, 30 Sep 2009 16:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://shikii.net/blog/?p=58#comment-41</guid>
		<description>&lt;p&gt;[...] the bar further down when 1.0 comes around. My partner, Shiki, is liking it and even posted several tutorials to help early adopters. As for Ftanks, the tanks are moving and animated, rockets are firing (but [...]&lt;/p&gt;
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